This is a concept I worked on for 38 Studio's "Project Copernicus." I worked with Nick Kole on all character related concepts and this guy was based off of proportions that Nick established for the Bellowing Golem. We often shared proportions from each others concepts so that the animation rig could be reused multiple times and save on production costs. This enemy could be found in a Greek themed world where the creatures and races were giant and made of stone.